Universal Everything is a UK-based digital art practice and design studio
founded by Matt Pyke in 2004. Their distinctive visual approach and pop-sensibility
has made them a studio much sought after both by leading institutions in the
art world and by sophisticated brands in the commercial world.
Their work explores the tension between abstract and figurative form and
the synthesis of sound and image, leading to expressive, vibrant digital
work imbued with emergent life and anthropomorphism. Central to the studio’s
practice is the exploration of human and emotional presence.
Universal Everything’s origins are in design and film direction.
This enables them to infuse their expressive animation and moving image work with
a graphic style, radical colour palettes and a fundamental fascination with form.
Their creative process is led by an experimental approach to materials,
allowing them to paint and sculpt with new technologies and formats that
include 3D printing, touch screens, motion capture and large format video
displays. Sound is intrinsic to their work, stimulating visual reactions
and amplifying emotions. Each work is accompanied by an original music composition.
Working with a range of collaborators that include programmers, architects,
musicians and choreographers, Universal Everything’s work spans a variety
of disciplines and moves fluidly from film direction and identity design
to mobile software art and site-specific video installations.
Their work has been exhibited internationally including:
Museum of Modern Art (New York)
Media Space (London)
V&A Museum (London)
Central Academy of Fine Arts (Beijing)
Garage Centre for Contemporary Culture (Moscow)
La Gaite Lyrique (Paris)
Art HK (Hong Kong)
Matt Pyke – Founder / Creative Director
Dylan Griffith – Creative Director
Chris Perry – Animation Director
Mike Tucker – Interactive Director
Simon Pyke / Freefarm – Sound Design
Simon Thompson – Studio Manager / iOS Developer
Keri Elmsly – Arts Producer