Universal Everything   Walking City

Walking City
Architecture + evolution + movement

Referencing the utopian visions of 1960s architecture practice Archigram, Walking City is a slowly evolving video sculpture from Universal Everything.

The language of materials and patterns seen in radical architecture transform as the nomadic city walks endlessly in this moving image artwork, adapting her movement and form to the environments she encounters.

Walking City (Citizens)

Using the same processes as Walking City, Universal Everything created 50 unique iterations – or citizens – exclusively for Sedition. These citizens appear like 3D humans shrouded in digital costumes. They shift and break, reshaping and evolving from one to the next in a video sculpture that continuously walks in the centre of the screen.

Citizens expands Universal Everything’s exploration into the creation of artificial forms whose movements feel visceral, alive, un-synthesised – human.

Buy at Sedition.

Creative Director: Matt Pyke
Animator: Chris Perry
Sound Designer: Simon Pyke

Available for licensing, screenings and exhibitions
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Tags: Art  CGI  Film  Generative  Worldwide