Universal Everything   Tai Chi

Tai Chi
5 digital costumes in a synchronised performance

An exploration into the limits of abstract representation, this series of motion studies, commissioned by FRAMED* digital art gallery in Japan, explores the fundamentals of the human form.

Working with a Tai Chi dancer and using motion capture and 3D modelling technologies, Universal Everything create fragmented digital sculptures that maintain the suggestion of the human body while distilling it to its simplest forms.

The dancer’s gestures give life to the form, so that even in its most abstract state, it’s possible to locate the human under the mask of technology. The five digital costumes designed by Universal Everything explore a variety of textures and techniques, drawing on architectural influences, randomised drawing, laser beams, glass sculpture and ceramics.

Creative Director: Matt Pyke
Animator: Chris Perry
Sound Designer: Simon Pyke


‘Where digital art often operates at its most jaw-dropping is in its ability to recreate phenomena which one would instinctively assume was too rooted in the messy complexities of the real world to be mimicked. Human movement falls into that category and motion capture has allowed for some truly stunning renderings of bodily form – but they don’t come much better than this.’ – Rob Alderson, It’s Nice That

Fast Company

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Tags: Art  Film  Japan  Motion capture